﻿
using UnityEngine;

public class Main : MonoBehaviour
{
    void Start()
    {
        NetGame.Inst.InstallCommon();
    }


    void Update()
    {

    }

    private void OnGUI()
    {
        if (GUILayout.Button("Login"))
        {
            KBEngine.Event.fireIn("login", "account", "password", "ext");
        }
    }
}